Prototype at scale with the new team library


Work faster and keep your design language consistent with the new Library in Atomic. The Library makes it easy to reuse design and prototyping assets across your entire team, and across any number of projects.

Making prototyping at scale work for teams

High fidelity prototypes can create higher value for product teams than basic prototypes or static designs. Both in terms of their ability to engage and communicate solutions clearly to developers and stakeholders, but also in the quality of feedback they deliver from user testing. But for some projects, designers struggle to find the time to add the level of fidelity necessary in order to get those downstream benefits.

The new Library makes it easier for teams to create high fidelity prototypes with more frequency and consistency, by letting the building blocks of prototypes be created once and then reused across multiple projects, by anyone on your team.


One Library, many uses

Whether it’s a simple visual component like an icon, logo or photo, or a complex multiple-state component containing interaction, animation and logic, these can all be stored in the Library for reuse. Prototypes, data, variables and fonts can also be added to the library for reuse. Changes made to library items are automatically synced wherever they’re used, keeping prototypes consistent and ensuring team members always have the latest and greatest version.

Additional ways to use the Library

Just the beginning

Today’s release is just the start of what’s planned for the Library. In the coming weeks and months look out for improved ways to organise your library, more ways to reuse components with features like text overrides and flexible widths, and new types of assets that can be shared in the Library like colors.

Start using the Library today

From today you’ll see the Library on the Projects screen when you first log into Atomic. Find out how to add assets to your Library and all the ways you can use it in our Library help documentation.

Posted 8 November 2017

Advanced interactive design & prototyping.